SDL Cutscene Manager
Overview
Researched and explored an approache for building a cutscene system, leading to the development of a data-driven solution based on XML timelines. This code research project focused on creating a flexible and designer-friendly way to sequence gameplay, UI, and audio events, resulting in a modular system that supports scalable cinematic creation.
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Start Date
2022/05/4 -
End Date
2023/04/27