Guardians of the Galaxy - The Bet

Overview

This project was developed as the Third year final project of the "Degree in Video Game Design and Development". where the entire class, a group of around 30 people, had to design and develop a comissioned game together as well as its engine.
Throughout the entire span of the project I was completly engaged on the development of the engine, adding new features like skeletal animation or a shader pipeline as well as the final shaders that made into the game.

Although it was a challange to develop the engine while a game was being made with it, it was very enterteining and it helped me to further improve my problem-solving aptitude as a coder and game developer.

  1. Start Date

    2023/02/25
  2. End Date

    2023/06/14

My Role

    Engine programmer Technical artist

My Main Contributions

  • Engine's Render & Shader Pipeline
  • Engine's Skeletal Animation
  • Game Shaders
  • Lighting and shadow pass
  • Optimizing engine's performance
  • Assets import and custom assets

Used Technologies

    C++ SDL Assimp DevIL Glew(OpenGL) ImGui MathGeoLib Nlohmann PhysFS PugiXML

Gallery