OpenGL PBR Render Pass Visualizer

Overview

A small project made alongside a friend. We developed a real-time rendering demo using modern OpenGL featuring physically based rendering (PBR) and bloom post-processing. The project showcases advanced lighting techniques, HDR rendering, and material realism, combining multiple rendering passes.

  1. Start Date

    2024/05/21
  2. End Date

    2024/06/10

Used Technologies

    C++ Assimp Glad(OpenGL Loader) GLFW(OpenGL) GLM(OpenGL Mathematics) ImGui stb_image

Gallery